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Mission 8

If you are stuck in a mission and do not know how to continue, this is the place to ask for help. This also the only place where spoilers are allowed!

Post Wed Jan 21, 2004 12:05 pm

Mission 8

I am killing fighters, shooting down all torps and taking down the CAP ships guns and shield... just when I finish this, a torp bomber pops out of space behind the Reliant and smokes it. Am I taking too long or something?

P.S. I saved all the life boats on the last mission but the damn thing tells me the general died still. I played it again and the same thing. Can you save the pesky general?

Post Wed Jan 21, 2004 12:48 pm

You can save the general, but I can't give much advice as I haven't been able to do it on any other difficulty than easy. Just use plenty of afterburner, and use blind fire on torps. I suggest the Coyote on this mission.

Post Mon Mar 08, 2004 3:31 pm

Ah, Mission 8. The Krasnaya, right? I looove Mission 8*, it's my favourite mission*, it's the best part of the game*, I thank the developers for putting it in there*.

My tactic, which only fails if I mess up, is as follows:

-Load up with a ship that has blind-fire if you can't take out torps literally one after the other. If you have even the slightest trouble with torps, get a blind-fire ship (and either take on the torps head-on, or match speed directly behind -- can't afford to miss on this mission). Load up an extra fuel pod or two, and something powerful to take out the Kamovs should you get close enough before they start firing -- a Jackhammer is what I use.

-As soon as you launch from the Reliant, afterburn to the rear. The cutscene of the Krasnaya coming out of the warp gate will play, and then head for the Krasnaya as fast as you frickin' can.

-Take out the shield generator, I take out the engines, and as many turrets as you can till she stops firing torps at the Reliant. As soon as the last torp is out of her mouth (don't wait till they're all destoyed, wait till the last is fired), afterburn back to the Reliant.

-Deal with the torps from the Kamovs. Helps if you lock onto the closest bomber and fire something powerful like a Jackhammer at it.

-The second all the torps are out of the way, make best speed back to the Krasnaya and finish off her turrets. Then, obviously, ignore the carrier and set about racking up the fighter-pilot scalps.

To summerise: It really helps having at least the shields and engines out of the way before you're told to start picking her to pieces. So just run over, take out the shields, engines and if you're quick, one or two turrets, then rush back to the Reliant and await Kamovs. Then, deal with the torps and head back to the Krasnaya at best speed and finish her turrets as fast as you can.
This tactic will mean you rarely cut it too close immobilising the Krasnaya. Just make sure you don't take too long -- the Reliant will be torped if you don't get back soon enough. Usually, I don't even bother with turrets, but if you can hit a couple as you make your way back to the Reliant, do so.
And bang, Alliance 1 <--> Coalition 0

* = NOT!

"If it aint on fire, you haven't shot it up bad enough yet" - my old teacher on Planet Housten.

Edited by - Bounty_Hunter_Jackson on 3/8/2004 4:04:21 PM

Post Mon Mar 08, 2004 3:54 pm

@BHJ: What's with the Asterisks?
And nice tips, I gotta try 'em sometime.

Post Mon Mar 08, 2004 4:06 pm

Heh, thanks for pointing that out -- I KNEW I'd do that, lol. I just knew I'd forget to add that disclaimer at the end, and even though I knew, I forgot anyway

"If it aint on fire, you haven't shot it up bad enough yet" - my old teacher on Planet Housten.

Post Tue Mar 09, 2004 12:27 pm

Lol, for a second there, i thought i missed the thing at the end. I think too much faster than I read...

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