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XML Toolkit Mod

This is for Arghs various projects. You can ask questions and give some feedback on projects such as the XML Toolkit.

Post Fri Apr 13, 2007 5:14 pm

Finally added a link to 1.3 here. Duh. Pity it's not getting used much, from the looks of things, it was a big improvement on 1.2.

Post Sun Apr 29, 2007 1:26 pm

Do all the single player missions work? I remember using an older version of this and getting CTD errors during the second or third mission.

Post Sat May 05, 2007 8:29 pm

I've been able to complete the game multiple times with 1.3, no problems. I'm testing a 1.4 version now (been working on it occasionally as a break from other things) and so far, no crash bugs seem to be occuring.

Post Thu May 24, 2007 2:11 pm

Groovy, I look forward to playing

Post Fri Jun 08, 2007 2:12 am

Waitwaitwaitwait, what happened to this entire retired thing?

Nobody on the internet stays retired it seems. Good for us.

"But then something happened, something
wich no-one could have Ever imagined... They, arrived."

Post Thu Jun 14, 2007 11:54 pm

lol Argh quit already! ^^

nah seriously, its nice to see you still working on this, i just wish there was a little more documentation on ale files >.< and if there is some, i have yet to find it O_O

Requiem: A Freelancer Total Conversion MOD

Openlancer Project

Post Sat Aug 04, 2007 9:50 am

Argh old buddy, it's good to have you back

If you need a tester for 1.4, let me know. I got to know 1.3 quite well, so I may be of use.

Have fun all,

Some say ignorance is bliss, I say they're just too blissful to know better.

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