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Systems, Planets and Stars Size

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Sat Jun 23, 2007 3:21 pm

Systems, Planets and Stars Size

Hi! I'm a long time lurker here, and registered just to ask:

Is it possible to increase like 4x the size of planets, stars and systems ?

I remember some time ago (a couple of years maybe) a post where the size of a system was increased significantly, but I can't find it.

I'm trying to make a mod with a more realistic space environment. In the original FL the planets seem rather small compared to the ships. And it sucked. Anyway, if someone can tell me how to / or direct me to a tutorial about this I would be extremely thankful. =)

PS: Sorry my poor english, lack of practice I guess... : ' /

Post Sat Jun 23, 2007 4:41 pm

To change the size of Planets Download, Compilation of Utilities and other Goodies And open up Utf_edit.exe
Click on open file and browse to C:\Program Files\Microsoft Games\Freelancer\DATA\SOLAR and open up either the Planets folder or the SUNS folder. open up one of them, and expand the tree and click on radius. Make sure that float array is selected. And click edit. You should see 2 numbers
The one you want to edit is the top one. Then hit update and save the file.

To make an system bigger, you lower this number
NavMapScale = 0.850000
in Universe.ini in C:\Program Files\Microsoft Games\Freelancer\DATA\UNIVERSE

Creator of Dark Worlds Mod

Post Sun Jun 24, 2007 5:26 pm

You'll also need to move each and every object of a system to reflect the new size, resize all nebulae/asteroid fields and use HardCMP to resize models and SURs up to the new scale.

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