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sound for mounting a scanner?

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Post Sat May 05, 2007 1:02 pm

sound for mounting a scanner?

I added scanners and tractors do unmountable equipment of the ship, but when I mount - unmount them, there is no sound. Now, I do have desired sound.wav in audio directory and it's mentioned in sonuds's ini, but what next? I cannot find where it is assigned, that this particular sound is supposed to by played when mounting thruster or shield. Or, in my case, scanner.

Post Sat May 05, 2007 2:58 pm

You will need to add the sound here

C:\Program Files\Microsoft Games\Freelancer\DATA\AUDIO\SOUNDS\UI

Other than this file, I can find no other for adding it.

Post Sat May 05, 2007 3:23 pm

Yes, but how I'll make it to be played when the scanner is mounted/ unmounted? There in not original wav to be replaced.

Post Sat May 05, 2007 9:02 pm

Take this file for instance:

copy it up one folder and rename it to: ui_scanner_mount01
Then move the new sound file back to the original folder where it came from.

Next: Add this line to the interface.ini file:

Sound <-enclose in brackets
nickname = ui_scanner_mount01
type = interface
file = audio\sounds\ui\ui_scanner_mount01.wav
attenuation = -8

That's about it unless I missed something.

Post Sun May 06, 2007 3:04 am

It's not working. To make the scanners visible I added to the file misc_equip.ini following entries:
Good <-enclosed in brackets
nickname = ge_s_scanner_01
equipment = ge_s_scanner_01
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_radarjammer.3db
combinable = False
ids_name = 263750
ids_info = 264750
shop_archetype = equipment\models\commodities\crates\crate_grey.3db

And changed misc_equip.ini to:

Scanner <-enclosed in brackets
nickname = ge_s_scanner_01
ids_name = 263750
ids_info = 264750
volume = 0.000000
mass = 100
range = 2500
cargo_scan_range = 2000
lootable = true
explosion_arch = debris_normal
debris_type = debris_normal
hit_pts = 6752
explosion_resistance = 0.500000

Shall I add some line about the "ui_scanner_mount01" sound? The others items (thrusters, shields) do not have such a lines, is it hard-coded or something?

Edited by - FadeOut on 5/6/2007 4:06:08 AM

Edited by - FadeOut on 5/6/2007 4:08:16 AM

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