Freelancer Community Network


Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Question on Solar Radius

Here you can discuss building custom ships, texturing and 3D modeling in Freelancer

Post Thu Dec 07, 2006 8:01 am

Question on Solar Radius

When I am looking at a CMP I created in FlModelTool, it will have a value for X Y and Z of 2000. It will then have a radius value of say 4330.

When I enter this into SolarArch.ini, what value should I use for the Solar_radius?

I eventually get it right, but I have been loading it up and looking at it in game and adjusting it until I get the solar_radius correct.

Post Mon Dec 11, 2006 12:25 pm

I think I figured this out, but if someone could confirm this, I woudl be greatful.

From what I think I figured out, the solar_radius of a planet in game in the solararch.ini file is half of what the radius of the cmp when looking at the cmp in FLModelTool.

Is this correct?

Post Mon Dec 11, 2006 12:39 pm

yep

Return to Freelancer 3D Modeling and Texturing Forum

cron
Hosted by The-Starport
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.