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Anything for 3DSMax 7 to Milkshape?

Here you can discuss building custom ships, texturing and 3D modeling in Freelancer

Post Fri Jun 30, 2006 11:28 pm

Anything for 3DSMax 7 to Milkshape?

I'm creating some ships, and find milkshape very cumbersome to work in, and have 3DSMax 7, so I would like to create ships in that, then export them to milkshape for the final stages if neccessary.

I tried using the 3DSMax Plug-in that was listed in "Quick Links to Topics", but I get an error message that says it isn't for my version of 3DSMax. I also did a search for "3DSMax 7" and got no results. So, can anyone help me with this?

P.S.-yes, I went looking for "GMax", but apparently, it's no longer available, at the Alias (now owned by Discreet) site that is linked in Drizzt's tutorial. . .so no dice there either

Post Sat Jul 01, 2006 7:01 am

well i downloaded gmax a week ago, you sure it's gone?

Post Sat Jul 01, 2006 9:13 am

from max export your object as a 3ds file. Open milkshape, go to import, select Autodesk .3ds importer.

If your looking for gmax, go to: you will find it there along with a game pack or 2 for it.

Roland "Hobbes" Orr
Mod Dev Team: Monkey Universe

Post Sat Jul 01, 2006 12:20 pm


Post Sat Jul 01, 2006 1:07 pm

Try this max2ms3d plugin, I use it with max 8.

**shuffles of with a new headache**

Post Sun Jul 02, 2006 1:17 pm

You can get GMax here.
Then you'll need the MD3 importer for milkshape from here at TLR.

Chris Bates

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