Is this where the mod was supposed to start him off as a new character, or is there something we could set to start him off someplace friendlier? He is a pretty good pilot in this game (way better than me when I sat down to try it!) and has finished the standard campaign, but in a starting ship with crummy guns he had no chance against the swarm that came after him.
Are we missing something here? Because this just seems like a really strange setup for starting off new characters.
Any help appreciated. We would like to make this mod work, as he is excited about having new systems to explore.