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Wednesday, 07 May 2008 |
I have sat here over the past few weeks and have read many of the posts, some had valids points, and gripes. Some were just ego's and alot of the past no one can seem to let go But nothing has in any way been constructive or in anyway helpful, not even the few shout outs from the peanut gallery about professionalism. I do not feel I waste my time on the site or idea of TLR, just on reading senseless post's. I do apologize for the few posts I put up, and I should have dealt with torch privately. I let my pride get the best of me, and it will not happen again.
I hope to have everything up and running very soon, as I am doing it by myself, I am looking for any ideas that were not posted directly to me or before I was here, as I hear there were alot of things suggested before I came here.
When I get a full blow layout of what is to come, I will post it hopefully in the next few days. I am messing around with some programming and software, as well as some ideas.
I am not going to post anymore, until I have something for the community.
It would just end up being white noise, and theres already enough of it.
I hope everyone will get over all the bs that has been going on here, and move on. If most of you feel that you are out of here, because of the flaming and bickering, I can understand.
I would like everyone to know that I do wish for TLR to continue and do appreciate all the help that has been offered, and for the ppl who have taken the time to talk to me, to find out whats been going on even though some blasted me for the way things are going. I know it wasn't directed at me but more at the site or staff in general. . . since I am the only one left, and ppl have moved on, I guess it comes down to me.
I am working on getting things going at another site because our site admin and I cannot communicate. If anyone here has anything constructive as far as suggestions and things they may like to have at the new site, please email me. I thought about putting up a thread but some have said that would be a bad idea as a lot of ideas would be thrown, then the bickering would start, so if you email them to me then there will be no insults flying or flaming.
I do appreciate Crazy hosting the site. It was very nice of him and many thanks go out. But our lack of communication brought this on, perhaps this is also partially my fault.
I do hope to see you all again,
MentalChaos
Email:
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Monday, 05 May 2008 |
You ask, and you shall receive;
Uberlancer.com
The Unofficial Fansite and home to the 'Uberlancer Project'
What is Uberlancer?
UberLancer started as a Freelancer community wide project to build the ultimate Freelancer mod, or UberMod, incorporating as many community requests and suggestions as reasonably possible. But since opinions can vary greatly, the goal is not to create a mod that players want, the goal is to create a mod that players will play. But recently Uberlancer has grown into a community of Freelancer players and fans coming together to share thier passion about Freelancer.
The 'UberLancer Project' overview.
UberLancer is an open source "from the ground up" modification of the Freelancer game. The engine will be stripped bare, all ships and bases will be removed, all NPC factions will be removed (including NOMAD), the story will be thrown out, systems will be scrapped, and all game dynamics will be reset to zero.
After considerable community discussion, the mod will begin to be constructed from absolute nothing. Content from Vanilla that the community elects to preserve will be re-inserted, but for the most part ships will be all-new, there will be all new NPC's, all new bases, completely new and different systems, new commodities and equipment, and rewired game dynamics.
The 'base'story has been chosen and can be read in the following location; The Continuum. The story team have now begun work and are being followed by the rest of the modding teams.
The Uberlancer Community.
The Uberlancer Community Staff are happy to announce the latest version of our/your site. In an effort to keep the Freelancer community involved in this mammoth project we have undertaken, and since it's also the next logical step, we've decided to move a little toward making UberLancer into a Freelancer fan site. Don't worry, we're not intending to compete with any other Freelancer community sites, most other sites are either server forums, or are specialized in utilities, mods, and server operators.
This site is for you, the players.
The intent behind UberLancer is to have the community involved from start to finish in it's construction. There is no other way to call it a "community project". The best way to do that is to find a way to keep the community here, together. The new direction we are moving in will still be focused on the project, but we'll do things that will hopefully keep players interested and keep them coming back. Some of the things we've got planned to make this place a true community site is:
- A Freelancer top gun tournament
- Uber Arcade
- Polls
- Quizzes
- Stories
- Role play
- Modeling competitions (ships! Keep your heads out the gutter!)
- Server reports
- Player rankings
- And much, much more to follow.
Communication the Uberway!
Join us on Vent! UberLancer is running a Ventrilo server courtesy of Roo-Avery. If you're interested in live voice chat with Freelancer fans from around the world, then you're gonna love this. Log on now, there's no telling who you're going to meet. Click here for login and server info.
Don't have time for Vent? Want something fast and easy? While Ventrilo is the preferred method of communication, we also offer our very own IRC channel accessible from your forum. Simply click the "UberChat" link on the main menu and you're good to go.
UberNews!
For all the news that's fit to print. UberNews is your source for what's going on with the Freelancer community. If you'd like to submit your news story, please visit your forums at Uberlancer.com.
Meet the Team.
The team that are proud to bring you Uberlancer;
- Sledge
- Roo-Avery
- Forsaken
- Sir_Xyo
- TaknTar
- Tunicle
- and Zyos.
We look forward to welcoming you to our site and joining in with the development of our community wide project.
The Uberlancer Site Team.
www.uberlancer.com Comment (0) |
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Saturday, 03 May 2008 |
Greetings!
I'm Fire_Wolf_br, and I'd like to show here about one of the newest SWAT Projects, which I'm the leader. The name of the mod is Freelancer: Expanded Universe, and it's based on the dream of many Freelancers around here: a mod which includes all the eight sleeperships in its story.
So, you'll ask me: "Who are the 'other three'"?
The other three sleeperships are based in the real world and Starlancer story: The ASF-SS Gallia and the ASF-SS Praetoria are from the other two Alliance nations which didn't had their sleeperships in the canon: France and Italy. The third sleepership is the ASF-SS Amazonia, from the Brazil. Well, according to its size, world importance and history with the Alliance nations, it could be the 8th country.
The first release of FL:EU will be open to the public soon. For now, I'd like to release here the first screenshots of this mod. Keep tuned to view the other screenshots which will be uploaded soon. Later I'll upload stuff more related with the Amazonian space and its ships, as soon as I fix some bugs.
http://www.lancersreactor.com/index....p?t=505&page=2
Last, but definetely not least, I want show to EVERYBODY here a nice homage which I created. Please visit it and comment it
http://www.lancersreactor.com/forum/...read.php?t=510
See ya in space
Fire_Wolf_br Comment (12) |
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EVIL EMPIRE RVOLUTION is back |
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Saturday, 03 May 2008 |
the server is back up folks http://home.comcast.net/~rsabatino20...d1.0.zip.flmod i am runing this mod which is the ordermod 56.64 without a version number so it can work with cdlite. anybody know where i can get cdlite 1.30 thanks send emails to
This e-mail address is being protected from spam bots, you need JavaScript enabled to view it
. ok back to server news you must have the mod so your files wont be corrupt and get deleted thanks to everybody who heleped with this thanks also to lancers reactor. Comment (1) |
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State Of The Reactor Address |
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Saturday, 26 April 2008 |
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Lancers Reactor
State of the Forums Address
For those of you new to Lancers Reactor, Welcome to the best freelancer community around. For those who have been here for the long haul, hello and a thanks to you. For the guests and other visitors, welcome.
The first State of the Forum address comes at a time when things seem slow. This is far from true. There are hopes and dreams for making this, a New Lancers Reactor, to take it farther than the original site went. We hope to involve you, the members here in participation in the forums. To provide more that just a place to come pick up a mod or just hang out.
We want to provide a place for you to work in, learn, in and grow in. A place where you can make new friends, and learn more about others here than you knew before. There are people here from many cultures and countries around the world, and from many levels of experience in the modding world. Yu all have much to offer to the community, and we hope to provide you with the medium to do so.
One of the things we have to offer, is a Staff willing to offer assistance from modding advice to providing links to programs used to mod with. To point you in the right direction of those who are willing to help you learn modding, and provide your a platform to show off your work to the community.
To introduce you to the current staff, we have:
Mentalchaos – Owner
Crazy – Owner
Finalday – Admin
Gibbon – Admin
Cheese on Toast – Lancers Staff
Friendly Fire – Lancers Staff
Roo-Avery – Lancers Staff
Sion – Lancers Staff
Spix – Lancers Staff
Cervantes – Lancers Staff
Please see the link on the main forum page, View Forum Leaders for links to PM or E-mail us if you have questions that can't be answered in the forums.
Welcome, once again, to The Lancers reactor.
Lancers Reactor Staff Comment (12) |
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Vanguard 1 "Annihilation" |
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Tuesday, 22 April 2008 |
A Member of the Vanguard Gaming Community located at www.vanguardfreelancer.org Visit us and our other Fine Servers which includes "Vanguard 2 "Antares" Mod.
"Annihilation"- Improved NPC Performance and Equipment, Raised Mission Payouts, All Jumpgates and Jumpholes open, 150,000 starting credits
This is Vanilla Freelancer with a twist at it's Finest. Be sure to upgrade your ship as you journey farther into the outer systems.
The mission payouts get extemely higher as you go along but don't think you won't have to earn it.
This is definitely NOT a guns only server. Do you have what it takes? This server is for "New" players as well as "Seasoned" veterens as you venture further towards the Omicrons. The NPC's will leave your heart pounding as you learn the best tactics to take them down! They are not unbeatable but are definitely a blast!
Vanguard Servers have been online for many years and have a kind and courteous Admin staff to assist you.
Server IP Addy - 98.192.133.81:2302
Cya there!
-Orion Comment (0) |
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Hamburg City Freelancer Server News |
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Tuesday, 22 April 2008 |
Freelancer and our gameserver may be old, but we're still alive.
We want to present you a brief summary of what we did in the last 2 years 
- Cloaking Device
We introduced Cloaking on special Rheinland ships that are available on a secret base in the New Berlin system.
- New Ingame Commands & Gameplay Features
Escort Command: Escorts in a convoy are now automatically paid by the server in case of a successful trade-run.
Tax Command: Server-supported taxing gets rid of the F1 problem regarding traders.
Universe Chat Channel: A Universe Chat that you can turn on or off.
- Extended AntiCheat & Graphical Improvements
The client mod now includes a clientside AntiCheat system, an external tool, like the old FLCD, is no longer required.
Because of this we now are one of the most secure Freelancer servers.
Apart from that, "high details" can now be turned on in the mod options, so the newest hardware does not have to get bored
- Dynamic Economy
The server now runs with a dynamic economy, that means boring trading of the same routes has now an end.
This works ingame without interruption, the prices change in realtime!
A true challenge for both sides: Traders and pirates.
- Brand-new Hardware & Hamburg City League
To deliver the best PvP experience possible, we always need high-end hardware. At the moment our server runs on an E8400 CPU (overclocked at 3.33 GHz) and with an eSport capable network connection, ideal conditions for PvP on the highest level!
The Hamburg City League, arguably one of the most active leagues in the Freelancer community at the moment, is now integrated into the Charmanager and therefore very userfriendly.
Register today and show the newbies how a veteran fights
Come check us out and have some fun
http://www.freelancerserver.de
Server-IP: 193.192.58.150:2302
Our server is completely compatible to 1.0 standard Freelancer clients.
-w0dk4 Comment (0) |
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Monday, 21 April 2008 |
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Greetings Fellow Freelancers from the 24/7 Eagle Utopia Server.
Want action and excitment? Great RP? Stronger NPC's? a friendly community? A helpful admin team? Look no further!
Currently we are in the process of Introducing Battleships and Nomad Battleships with cloaking capabilities, whilst remaining compatible to vanilla FL gamers and keeping true to the original FL story.
We have also added these features:
Our server runs the EU Deathmatch mod. Installing this mod will enable you to connect to the server.
For more information please visit our website which can be found here.
Come in and have fun 
[EFS]Destroyed_LtCol Comment (4) |
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ASF vs. CSF Faction PvP Event Returns to Crossfire! |
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Saturday, 19 April 2008 |
During the last full week of each month, a unique PvP event is hosted on the Crossfire Freelancer Server, with two factions vying for control of territory in Sirius. Once reserved exclusively for server clans, this competition has now been opened to freelancers, as well.
Made up of the lawful clans, the Alliance Star Fleet struggles to contain the growing threat posed by the outlaws of the Confederate Strike Force. Combat moves from sector to sector, across multiple systems, as each side tries to gain a strategic advantage over the other. Massive battles with mixed fleets of fighters and capital ships are common, sometimes lasting for hours! Scoring is done automatically by the Robotic Referee System (RRS), coded specifically for Crossfire by Master Coder DC_Haegar, using faction-specific roleplay licenses.
The next ASF/CSF event is about to begin Sunday morning, 20 April, 2008, at 0000 hours, GMT. This competition has experienced considerable evolution in the past 2 years, and some of this history is seen amidst the following links.
For roleplay & server rules, see: www.crossfire.swat-portal.de/rprules.htm
For ASF/CSF event rules, see: http://www.swat-portal.com/php/wbboa...246c6e03247872
For freelancer qualifications & signup, see: http://www.swat-portal.com/php/wbboa...ee4b32a34987e7
Join the action at Crossfire, and see the fireworks first-hand! Comment (0) |
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Tuesday, 15 April 2008 |
the order mod 57.64 now has fire base ships by FireBase Andy Fernandez total ships are now 9
Aesthetic Demon
the patah
sekhmet
sutekh
tyco
the horus
FireBase Andy Fernandez
Ghost X-9
Basilisk
Death Scythe
Phantom
Raven Claw
plus baltimore shipyard and westpoint now sells the firebase ships also prison base mitchel
special thanks to all these people Mace,Tyco,crabtree,vamp679,Aesthetic Demon,flybyu,FireBase Andy Fernandez, Gibbon, Baked Potatoe, Louva-Deus for the freelancer sdk, Lancers Reactor For Support Tutorials And Mod Downloads all these people supported me or supplied mod tools that i used for my mod more info in the mods readme. http://home.comcast.net/~rsabatino20...ixed.zip.flmod link to the mod
http://richanubis.proboards46.com/v45index.cgi? my forums http://home.comcast.net/~rsabatino20/site/?/home/ my web site Comment (3) |
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