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I can''t load my own MODS

Here you can find news, get help and comment about the ?Freelancer Mod Manager (FLMM)? for activating/deactivating Mods for Freelancer

Post Mon Nov 08, 2004 12:03 pm

I can''t load my own MODS

I just started modding but all of a sudden FLMM stopeed working for my own, and only my own MODs.

Error: problem activating 'Florida'
Error: SHCopyFile failed ('C:\Program Files\Freelancer Mod Manager\mods\Florida\my_mod.dll' to 'C:\Program Files\Microsoft Games\Freelancer\EXE\my_mod.dll')
Some kind of copy error? I don't know, please help me. It just suddenly stopped working.

"To the minor problems of Bretonia and Kusari that keep us all sane."

Post Mon Nov 08, 2004 12:05 pm

just quit it and then try again

Post Mon Nov 08, 2004 12:07 pm

tried, been going on several days


"To the minor problems of Bretonia and Kusari that keep us all sane."

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